[MORK]Clan

The drinking clan that largely kicked the gaming habit.

We are still here :D

2004Founded
CoD · UO · CoD2Main games
BF2 · Red OrchestraAlso played
LondonOur own server box

Who or what is [MORK]?

Straight from the old clan homepage.

[MORK] is a community of friends and of gaming comrades. We are, for the most part, a pretty laid back group of guys and gals who wanted to have fun and get to know each other.

We mainly played the Call of Duty series, plus plenty of other games. We ran our own dedicated server box, housed at Redbus House in London, which meant we could play what we wanted, when we wanted and how we wanted.

The name [MORK] is, to this day, a closely guarded secret. Fewer than four people ever knew its true meaning.

Timeline

From a joke on someone else's server to a proper clan.

  • JANUARY 2004

    Fozzie and Dirtstyle, regulars on the Holyland CoD server, set up a "non-clan clan" as a joke to wind up a member who kept kicking them and forcing rifles-only. They copied Holyland's tag style and started recruiting right there on Holyland's own server.

  • EARLY 2004

    Flava jumps ship from Holyland after less than two weeks as a member. Dirtstyle then vanishes without a trace, leaving Fozzie and Flava to build the clan between them. The first recruits arrive: Masterkiller first, then Ccrash.

  • WITHIN WEEKS

    Over 30 members. On Holyland's second server there were more [MORK]s than HOLYs, so it was time for a server of their own. Flava and Wooder took on the first one.

  • THE GREAT PAYING ROW

    Asking members to chip in for the server split the clan. Around 30% left within days. The founders decided they weren't the people they wanted anyway, and the strict paying policy was born.

  • FEBRUARY 2004

    The VS-UK Total War mod arrives, brought in by Wooder from his days on the {7thAD} server. It made [MORK] stand out from the crowd.

  • 2005

    Multi-gaming clan with an international member base, playing Call of Duty and Battlefield 2 most nights. Matches in the CoD League and a multi-gaming league, servers hosted by Gaming Deluxe, a custom admin tool called [MORK]Eye, and a Flash site with a D-Day intro.

  • JAN to MAR 2006

    Big round of promotions, a new BF2 server, and a new game: [MORK] went live on Red Orchestra the night it launched (15 March 2006, 7:45pm).

  • APRIL 2006

    Before the IP.Board forum there was a phpBB one, skinned by w00der and choppage. On 9 April it held 472 registered users and 2,753 posts, with a record of 16 people online (9 December 2005). Its members-only rooms covered official communications, clan messages, promotions, the Map Making Division ("we model our heads off in here"), a technical forum for PC advice, "Clan Battle Info" for the league liaison officers, and even a Platoon Talk room.

  • JUNE 2006

    The clan forum opens. The first pinned posts (PunkBuster information, the guest code of conduct, "Introduce yourself") are dated 21 to 23 June, Fozzie joins as member no. 6, and most of the rest sign up on 4 July. It soon fills with banter, server news and rank titles like "Server God", "Website God" and "Spam Master General".

  • SUMMER 2006

    The front page becomes a big picture of an old military radio with six knobs, one each for the forums, About, [MORK] Wars, the members gallery, kill stats and Join, with looping music playing behind it. By February 2007 it had given way to a black crosshair splash screen. See how it worked.

  • SEPTEMBER 2006

    Jimbo's [MORK]Eye goes into beta: a free Windows tool that watched our servers' game logs for swearing, warned the offender, and kicked repeat offenders. Its first test ground was the [MORK]NewMaps COD2 server.

  • OCTOBER 2006

    Jimbo announces new website additions and Fozzie reports that the custom maps are "going from strength to strength".

  • NOVEMBER 2006

    Stats return. On 22 November Jimbo switches on Statsgen2 (alpha) for both custom-map servers, first updating every 24 hours, later every 12. He plans to reset them on the 1st of every month, partly because one server's 20MB log file produced a 55MB stats website. The forum immediately argues about prizes, and a "commando ranking" is born: the top three [MORK] players of the month would get 3, 2 and 1 bonus points.

  • THE BIG SPLIT (late 2006)

    About half the members left to start a new clan called Nango, and around the same time another group spun out as ]NAD[. Nango's forum was already busy by early January 2007, and by mid-March it had 171 registered members and over 4,000 posts. The exact date of the split is still to be confirmed.

  • JANUARY 2007

    [MORK]Depot launches on 4 January as "the one stop shop for all things COD": custom maps, demos, map packs, mods, patches, skins and utilities. A month later it had 60,147 hits and more than 150 new members, about five a day.

  • FEBRUARY 2007

    The website suffers a run of outages. Jimbo, the "Website God", sets up round-the-clock uptime monitoring with the hosts and posts the daily reports: 100% up for the whole week of 14 to 20 February, 897 checks, no errors.

  • APRIL 2007

    The "[MORK] 200 Club" thread celebrates the PunkBuster team's screenshot checks catching cheaters on our servers. Call of Duty 4 is announced and the forum immediately argues about modern warfare.

  • JUNE 2007

    Our own stats site is running on three Call of Duty 2 servers ([MORK]NewMaps, and two [MORK]vWorld servers, all running [MORK]Eye). By 2 June it had logged over 89,000 kills across more than 2,600 rounds, with Search & Destroy by far the most played mode.

  • JULY 2007

    The servers are busy: Wednesday becomes UO Night on the "Old School" server, there is a custom Search and Destroy with AWE, a [MORK]NewMaps server for all things custom maps, and a rifles-only server. Fozzie calls on all the public players to join in.

  • AUGUST 2007

    Forum upgrade and scheduled server maintenance at our hosting provider. On 10 August the first [MORK]V-World night is posted, and by the end of the month Fozzie is announcing "[MORK] versus The World" for good.

  • SEPTEMBER 2007

    The meet-ups multiply. The gallery fills with photos from [MORK]Fest 07 and the Coleford [MORK]Fest (both last updated on 17 September), and on 30 September a gang takes on the Yorkshire Three Peaks: Pen-y-Ghent, Whernside and Ingleborough, sausage butties and all.

  • OCTOBER 2007

    "New Map Monday" becomes a regular fixture, and the forum starts hunting for the cheapest place to pre-order COD4.

  • JAN to FEB 2008

    Jimbo releases a new [MORK]Eye admin tool, the CoD4 modding tools arrive, and a [MORK]NewMaps server goes up with custom CoD4 maps. The seeds of the [MORK]-V-World mod.

  • MAY 2008

    New recruits keep arriving ("since half the lads joined, I thought I should try too!") and Jimbo's "Where am I?" competition has everyone hunting for a spot on a custom CoD4 map. Accusations of glitching, naturally, are not far behind.

  • JUNE 2008

    [MORK]Fest: the clan leaves the servers for a real-life trip to Wales. Gazebo, BBQ, dingy racing and a legendary pile-on. See the photos.

  • FEBRUARY 2009

    The forum portal announces the next [MORK]V-World night: Friday 6th February at 8pm. By now the rules include custom vWorld graphics and messages, a turbo-ranking system, spawn protection with a visible countdown, an artillery delay, martyrdom and sprint switched off, and last stand only when shot in an arm or leg. The slogan: "vWorld... it's a [MORK] thing."

  • 2009 to 2016

    The forum moves into a grey IP.Board 3 skin, with the gallery, the vWar match tracker and the "Ugly Mugs" photo gallery. The motto stays the same: [MORK] versus The World.

  • 2010

    [MORK]Fest 2010, with its own camera footage including a song and a Baywatch special. Watch the videos.

  • AUGUST 2011

    Still going: the forum is buzzing about Red Orchestra 2, with members swapping tips on pre-order discounts for owners of the original Red Orchestra.

  • NOVEMBER 2011

    The portal lists a Black Ops server, Teamspeak 3, an Xbox room (76 topics) and the [MORK] Realism mod for download, while the forum chatter turns to MW3, Battlefield 3 and Red Orchestra 2.

  • TODAY

    No longer shooting each other much, but still friends. And, yes, still here.

The founders & first wave

Names from the original clan history, written by Fozzie (June 2006).

Founding trio

[MORK]Fozzie [MORK]Dirtstyle [MORK]Flava

Dirtstyle disappeared early on. Flava and Wooder kept the server alive.

First recruits

[MORK]Ccrash[MORK]Masterkiller[MORK]Lt. Garcia [MORK]Regal[MORK]Jerni[MORK]Boydo [MORK]Frantz[MORK]Wooder[MORK]Herr Flick [MORK]Bart Simpson[MORK]Bigglesworth[MORK]War Pig [MORK]Snowman[MORK]Metal Masen

Stood firm

[MORK]Psycho Bob[MORK]Ccrash[MORK]Regal [MORK]Snowman[MORK]Frantz[MORK]Bhaal[MORK]Bart Simpson

Left after the paying row

[MORK]Jerni[MORK]Masterkiller[MORK]Paradawn [MORK]Boydo[MORK]Blindbat[MORK]Metal Masen[MORK]War Pig

"[MORK] has had its ups and downs and lost friends and lost people along the way. People we have fought with and fought beside, we salute you all and never take the high ground like some who remain nameless." Fozzie

[MORK] in their own words

"[MORK] is best summed up by our members..."

I am a member of [MORK] for the friendships and banter. It's a better version of facebook with less c*nts on... playing the games comes second.

[MORK]Ardman

One thing is for sure. I have someone I can call upon near and wide. Some experiences I have had that would not have been without and some yet to come. I ain't going anywhere and I am proud to say I AM A [MORK] MEMBER.

[MORK]Jackdaw

Yeah was good to see 12-14 people, both public and [MORK], still on at midnight and still about 8 people on ts!!!!! Just the way we want!!!!

[MORK]Kilted

[MORK] is the best thing I've joined and may it live forever.

[MORK]BadAnt
Never surrender"We shall fight on the beaches..." the old Flash intro, 2005

From the archive

Rescued from the Wayback Machine, snapshots from 2005 and 2006.

News, 2005 to 2006

15/03/2006Red Orchestra released tonight at 7pm. [MORK] went live at 7:45.
05/02/2006New [MORK] BF2 server up and running.
25/01/2006We've secured a 32-man vanilla Battlefield 2 server.
23/01/2006BF2 server shuts down on 30/1 while we look for a larger one.
17/11/2005CoDLeague is up and running.

The server rack, Jan 2006

ServerMod
[MORK]Spawn Stars 32 slotStock
[MORK]64 slot SpraytimeAWE
[MORK]Pure SD 28 slotsStock
[MORK]Realism Pure SDWRM
[MORK]Match serversPassworded
[MORK]Public TeamspeakWhere recruits got noticed

How you joined

By 2006 the rules had changed: the best way in was to hang out on our public Teamspeak so we could get to know you. We generally only recruited people aged 21 and over, but the most important thing was to get yourself known.

Fair play code

  • PunkBuster with auto screenshots, checked daily
  • Full CVAR checks and MD5
  • Land-sharking, glitching and clipping banned
  • Zero tolerance for cheaters
  • Play fairly and have fun.

Promoted, January 2006

[MORK]Punishment[MORK]Lemarr[MORK]Pranny [MORK]Cuch[MORK]Rizla[MORK]Porkchop [MORK]Gog[MORK]Sweep[MORK]Winters[MORK]Snipergray

Newest recruit: [MORK]Strep, from Northampton.

Also in the old toolbox: [MORK]Eye (our own admin tool for Quake 3 based games), vWar for challenges and match results, a members' gallery, a clan shop and membership by subscription to cover the servers. Part of the CoD Clan Coalition (C3).

The radio homepage

Summer 2006: the front page was one big picture, and you clicked the knobs.

How it worked

Daryl remembers it as an old-school military radio where you clicked the knobs to reach the bits of the site. The archive backs him up: the page was a single 1024 by 1169 picture with six round hotspots stacked down the left side, plus two for Teamspeak. It played a looping music track in the background too, and was built by w00der.

From top to bottom the six knobs led to:

  1. The [MORK] clan forums
  2. About [MORK] (the forum's "about" room)
  3. [MORK] Wars (the vWar calendar)
  4. The members gallery
  5. [MORK] kill stats
  6. Join [MORK] (the recruitment thread)

The kill stats knob opened the player list ranked by score and skill. That's probably the ladder some of us remember. See the clan list.

Who's onTeamspeakTeamspeakClan forumsAbout [MORK][MORK] WarsMembers galleryKill statsJoin [MORK]
The knob layout, drawn from the archived hotspot positions. The original radio picture was never saved by the archive, so if anyone has a copy, send it in.

The [MORK] ladder

The clan list from our stats site, as it stood on 7 August 2007: every member with a rank, a squad and a score.

The whole clan, in numbers

Rounds played30,896
Time on the servers1,085 hours
Kills44,543
Deaths44,480
Team wins / losses11,792 / 13,929
Longest kill streak15

Stats had been running since November 2006, with a monthly reset and an in-house "commando ranking" on top: the best [MORK] players of each month earned bonus ranking points. Names on the list wore a rank tag and a squad letter, {A} or {B}, as in [MORK]Smidley CPL {B}. Ranks ran from RCT (recruit) up to GEN, with Jimbo also listed as {COS}.

Award board highlights

  • Trenchgun Terror: [MORK]Krusher (23)
  • Marksman: [MORK]AndyP second
  • Search and Destroy Master: [MORK]Smidley fourth
  • Daredevil: [MORK]Jimbo second
  • Chatter Box: [MORK]Warlord in the top ten

The awards covered every player on our servers, not just the clan, and our names turned up all over them.

How the score worked

  • Kill +1, death −1
  • Suicide −3, team kill −2
  • Team win +0.5, team loss −0.5
  • Bomb plant or defuse +1, flag captures +1

A separate "skill" rating weighted where and how you killed: a headshot counted double, a neck shot 1.5, body shots 1, arms and legs less. Pistol kills (2.5), grenades (2) and melee bashes (3) were worth far more than a Thompson or MP40 (0.5).

Top ten by score

#PlayerRankSquadScoreKillsDeathsK/DHours
1[MORK]SmidleyCPLB838.52,7011,8381.4751:29
2[MORK]sHoe|*CPLA6201,3787321.8816:01
3[MORK]AndyPSFCB549.51,3648191.6724:35
4[MORK]S l i v e rPFCB5301,5541,0721.4533:42
5[MORK]FOESSGTB4751,1557481.5420:58
6[MORK]MabSGTA465.58833972.2211:46
7[MORK]WarlordCPLB430.52,0901,6401.2745:28
8[MORK]SprinterPVTB3091,0447221.4511:15
9[MORK]DrUnK MoNkEyPVTA256.54,3924,0031.1088:26
10[MORK]JimboGENA1479417331.2817:18

Source: the old stats site's clan list, saved by the archive on 3 September 2007. The full list had 83 entries.

From the vault

Rescued from the old websites, 2004 to 2008.

The Iron Cross logo

Original [MORK] CLAN logo with an Iron Cross

[MORK]Depot

[MORK] Depot banner: one-stop shop for all things COD, mods, maps, skins, patches, utilities

Our one-stop shop for mods, maps, skins and patches. Launched 4 January 2007; 60,147 hits and 150+ members in its first month.

Desktop wallpaper

[MORK] wallpaper: a green crosshair over the word [MORK] with a sniper silhouette

The stats site, 2 June 2007

ServerSlots
[MORK]NewMaps64
[MORK]vWorld48
[MORK]vWorld48

All three ran Call of Duty 2 with PunkBuster. Most kills by weapon: MP44 13,252, Kar98k 8,132, German grenades 6,710. Rounds played: Search & Destroy 2,482, CTF 68, Team Deathmatch 50, HQ 26. By 7 August 2007 the totals had grown to 557,414 kills (Allies 278,336, Axis 271,693) with the MP44 on 100,350, Thompson on 50,431 and German grenades on 42,790. The busiest maps were pierkov (616 rounds), carentan ville (559), canal (375), clervaux (337) and warsaw (321), and Search & Destroy had passed 5,200 rounds. The stats site also kept a Hall of Shame: a list of cheaters whose names were struck off the leaderboard.

The old forum

Open from July 2006, with the visit counter running right up to 2016. The rooms, as they stood in 2008:

Want to Join?About [MORK]Latest News & Announcements Game ServersReporting PlayersPunkBuster Battle ChallengesGame ForumFree Games Rogue's GalleryGaming News[MORK]Eye: News, Discussion, Feature Requests, Support

Console gaming rooms for Xbox, PlayStation and Wii arrived later.

The forum in numbers

Portal snapshotMembersPostsVisits since July 2006
3 January 20085715,350163,778
6 February 20097296,473241,042
3 November 201179816,437–

Records on the board: 39 people online at once on 29 October 2006, beaten on 22 August 2009 with 145. Top posters in November 2011: [MORK]kiwititwank 5,036 · [MORK]Jakdaw 3,232 · [MORK]Krusher 2,797 · [MORK]Ardman 2,638 · [MORK]AndyP 2,272.

Clan traditions

The Conga of Death

When we were losing a game, we'd all spawn on the last round and jump into a single line. We called it the Conga of Death. It survives as a clip inside a [MORK] compilation video on YouTube, somewhere.

Forum in-jokes

Meatspin

Yes, Ardman, it gets a mention. The link prank of the era: never click an unexplained link on the forum. You know why. We won't be linking to it.

Forum rank titles, 2007 to 2011

Members earned titles that were slightly less formal than the official ranks.

Fozzie · Server God Jimbo · Geek Krusher · Spam Master General Biggsy · [MORK]Map Maker Supremo Ardman · [MORK]tater chucker kiwititwank · [MORK]Alcoholic deadagain · [MORK]Leightweight SirBurton · [MORK]Giggolo Jakdaw · [MORK]HuggyBear Deadkev · Northern Git pranyone · Older than Father Time AndyP · Vomitus Maximus smidley · Mmmmmmm.... Gravy deadagain · [MORK]Hide & Seek Champ Gangster · [MORK]Beer Swiller

Colour your name

In the early Call of Duty games you coloured your name with a caret and a number. Ours was always yellow [MORK], then a blue name.

^3[MORK]^4YourName

^0 black
^1 red
^2 green
^3 yellow
^4 blue
^5 light blue
^6 purple
^7 white
^8 team colour
^9 grey

Colours ^0 to ^7 are the Quake 3 engine's pure RGB values, which the early CoD games were built on. ^8 followed your team and ^9 was grey. On this site, [MORK] is in yellow and members' names and server names are in blue.

Chain of command

The 2005 rank structure. Yes, we took it very seriously.

Officers

  • Chief of Staff
  • General
  • Lieutenant General
  • Major General
  • Brigadier General
  • Colonel
  • Lt Colonel
  • Major
  • Captain
  • 1st Lt
  • 2nd Lt

Enlisted

  • Sergeant Major of the Army
  • Command Sergeant Major
  • Sergeant Major
  • Master SGT
  • First Sergeant
  • Sergeant First Class
  • Staff Sergeant
  • Sergeant
  • Corporal
  • Private First Class
  • Private

Friday night cockfight

The Call of Duty 4 era. Every Friday at 8pm, the clan's regular open server night.

Poster: Cockfight every Friday at 8pm, Call of Duty 4 Modern Warfare
The original poster, recovered from the old forum (file made around November 2009).

Clan wars, spring 2006

From our vWar match tracker, saved by the archive on 26 May 2006.

The season so far

37 matches played: 22 won, 13 lost, 2 drawn. Most were CoD League, multi-gaming league and friendly matches, and nearly all were Search & Destroy.

Highlights from the 30 most recent: a 337–0 Conquest win over The-Firm, a 20–1 Search & Destroy win over {mwm}, 20–4 against weapons of destruction, and a 1430–852 HQ win over Alpha elite. Toughest losses: 4–24 against professinal fighting brigade, 2–20 to Cannonfodder, and 11–29 against 26-5th mature gaming.

Fixtures, December 2007

The war calendar for the last month of 2007 had us lining up against:

Black Watch (UK) · x.evo · =S.A.S= · |[UKA]| · oap · [EB] · |smart|

Show the 30 most recent results
DateOpponentMatchModeScoreResult
24.05.2006->am<- clanCoD LeagueSearch and Destroy20 : 6Won
23.05.2006weapons of destructionCoD LeagueCamp the Flag14 : 17Lost
21.05.2006Bripac foxCoD LeagueSearch and Destroy16 : 16Draw
18.05.2006->am<- clanCoD LeagueSearch and Destroy10 : 17Lost
15.05.2006=dog-clan=CoD LeagueSearch and Destroy15 : 16Lost
14.05.2006Alpha eliteCoD LeagueCamp the Flag20 : 10Won
07.05.2006the wild bunchFun matchHQ1266 : 1157Won
06.05.2006Electro Magnetic Pulse ClanCoD LeagueSearch and Destroy20 : 5Won
05.05.2006the wild bunchCoD LeagueCamp the Flag5 : 6Lost
04.05.200663rd multigamingclanCoD LeagueSearch and Destroy20 : 11Won
30.04.2006weapons of destructionCoD LeagueSearch and Destroy20 : 4Won
28.04.2006The regularsCoD LeagueSearch and Destroy20 : 7Won
26.04.2006freestyleCoD LeagueSearch and Destroy20 : 10Won
24.04.2006CannonfodderFun matchSearch and Destroy2 : 20Lost
23.04.2006Alpha eliteCoD LeagueHQ1430 : 852Won
23.04.2006Cold stream guardsCoD LeagueSearch and Destroy20 : 15Won
22.04.2006New world orderCoD LeagueCamp the Flag4 : 8Lost
10.04.2006equinox@cod2CoD LeagueSearch and Destroy20 : 8Won
06.04.2006New world orderCoD LeagueCamp the Flag8 : 6Won
05.04.200626-5th mature gamingMulti-gaming leagueSearch and Destroy11 : 29Lost
02.04.2006{NLC}Clan{Wales}Fun matchSearch and Destroy27 : 13Won
02.04.2006[NER-COD]Multi-gaming leagueConquest0 : 2Lost
02.04.2006{mwm}Fun matchSearch and Destroy20 : 1Won
30.03.20067th commandoMulti-gaming leagueSearch and Destroy20 : 20Draw
29.03.2006C3ELL CLANMulti-gaming leagueConquest245 : 400Lost
28.03.2006professinal fighting brigadeMulti-gaming leagueCamp the Flag4 : 24Lost
26.03.2006global-armyFun matchSearch and Destroy9 : 17Lost
20.03.2006The-FirmMulti-gaming leagueConquest337 : 0Won
19.03.2006{NLC}Clan{Wales}CoD LeagueSearch and Destroy20 : 10Won
16.03.2006Belegari teamMulti-gaming leagueSearch and Destroy33 : 7Won

[MORK]Eye

“The Gaming Server Language Violation Tool.” Jimbo's free tool for keeping our servers civil.

What it did

[MORK]Eye V1.0 Beta watched your game logs for players swearing in the console. First it warned them; if they carried on, it kicked them from the server.

It used a plain-text list of banned words plus a natural-language dictionary to stop false hits. The example on the site: the filter might spot a bad word hiding inside Scunthorpe, but the dictionary would overrule it.

Features

  • Watches several game servers and game types at once
  • No effect on server performance
  • Each monitor starts and stops on its own
  • The word list updates without a restart
  • Reminds the console every 5 minutes that it is watching
  • Saved monitors reload from file

Beta limits: Windows servers only, .NET 2 required, COD2 (and possibly COD and UO), two monitors at most. Jimbo wanted help adding Half-Life 2, Counter-Strike, Battlefield 2 and Medal of Honor.

Wise words

“The foolish and wicked practice of profane cursing and swearing is a vice so mean and low that every person of sense and character detests and despises it.”

George Washington, quoted on the [MORK]Eye website.

Changelog from the page: 9 Sep fixed a log-scanning error, 10 Sep fixed a memory leak, 13 Sep added the natural-language filter. The CoD4 version followed in 2008: released 15 January, v1.03 on 19 January, a v1.03x bugfix on 20 January and v1.04 on 29 January, with a support forum, ban-words list and a "Friends of [MORK]Eye" board.

[MORK]V-World

Jimbo's first ever mod, built so the clan could take on the whole world.

What it did

vWorld was a Call of Duty 2 server mod written by [MORK]Jimbo. It let every player wearing the clan tag play together on one chosen team (Allies or Axis), while everyone else was forced onto the opposite side. In other words: “your clan takes on all the world”

Jimbo wrote that it was "originally designed for [MORK] use only", but people kept telling him to release it, so he put it out "warts and all" on Game Front as vworld.zip (60KB, around 2007).

Features

  • Switch it on or off without stopping the server
  • Renames the server while it is on, and puts the name back afterwards
  • The clan picks which side the public gets, changeable in-game by console or rcon
  • Clan members can play either side to even up the numbers
  • Nade cooking included

Built for stock servers. It worked alongside some all-rifles mods, but not with AWE, WRM or Admiral.

Call of Duty 2 scoreboard of a vWorld game: twelve [MORK] players with ranks and squad letters on the German side against twelve public players on the British side
vWorld in action, from its Game Front page. Search and Destroy: the clan on one side, the public on the other, every [MORK] name in yellow and blue with a rank (PVT, CPL, SGT, CPT, MJR, even a GEN) and a squad letter.

The server name, in colour

^3[MORK]^4vWorld ^1*Running MorkEye.com*

The example from the readme: yellow tag, blue name, red tagline.

The Friday night cockfight

The forum portal called the vWorld nights "[MORK] Cockfight", with a banner to read about and download "[MORK]'s very own vWorld mod". Supporters could join in: full members were joined by supporters on [MORK] v World nights, with their own area of the forum.

Read it on Game Front: vWorld for Call of Duty 2. Code © morkclan.co.uk, shared under the GNU Public Licence.

The [MORK] CoD4 mod

Our custom Call of Duty 4 map mod: the "[MORK]v WORLD" posters, neon signs and a very tasteful shop. Adult-themed in-game posters, so they're blurred until you click.

CoD4 mod screenshot: [MORK] v WORLD poster inside the shop
CoD4 mod screenshot: neon sign and posters outside the shop
CoD4 mod screenshot: posters on the upstairs wall
CoD4 mod screenshot: the [MORK] shop neon sign at night

In-game

Our "[MORK]v WORLD" poster, put into a custom Call of Duty 4 map. Every Friday, 8pm till late, running the realism mod.

In-game [MORK] v WORLD poster: every Friday 8pm till late, running realism mod

Clan videos

Home-made clips from the old crowd.

[MORK]Horsey

[MORK]Fest

The real-life meet-ups. 238 photos from the Wales trip, June 2008.

[MORK]Fest welcome page collage

Open the [MORK]Fest gallery →

[MORK]Clan camping

Proof that the drinking part never stopped.

[MORK] Clan members on a camping trip
Still meeting up, still friends.